Source: League of Legends Patch 26.20 Notes ↗ · Oct 6, 2026. Derived from patch notes (buff/nerf line counts, auto-classified). Not a tier list or win-rate stat. Champion names matched via Riot Data Dragon 16.20.1.
Austin "Riot wroadie" Wright Erika "Riot Cashmiir" Haas Steven "Riot sternest" Earnest Prestige Classic Baron Kog'Maw, Prestige HEARTSTEEL Live My Life Sett, HEARTSTEEL Live My Life Ezreal, HEARTSTEEL Live My Life Kayn, HEARTSTEEL Live My Life Aphelios, HEARTSTEEL Live My Life…
▲buffSmolder · Passive - Dragon PracticeSuper Scorcher Bonus Magic Damage: 25 - 55% (+0-9% with IE) of Dragon Practice Stacks, scaling with Crit Chance ⇒ 25 - 60% (+0-10.5% with IE) of Dragon Practice Stacks, scaling with Crit Chance
▲buffSmolder · Passive - Dragon PracticeFlap Flap Flap Bonus Magic Damage: 8 - 12.8% (+0-1.44% with IE) of Dragon Practice Stacks, scaling with Crit Chance ⇒ 8 - 14% (+0-1.8% with IE) of Dragon Practice Stacks, scaling with Crit Chance
✕removedYunara · W - Arc of JudgementSlow Stacking: Stacks with other slows ⇒ No longer stacks with other slows
▼nerfRanged Mod: 70% of Value (35% Attack Speed, 14% Move Speed) ⇒ 50% of Value (25% Attack Speed, 10% Move Speed)
▼nerfAbility Haste: 20 ⇒ 10
▲buffActive Damage: 100 (+10% AP) ⇒ 135 (+15% AP)
▼nerfAttack Damage per Bolt: 65% ⇒ 60%
⇄adjustThe following items' icon counters are now hidden on the scoreboard:
⇄adjustW - Blood Thirst / Blood Price: Toggle between Blood Thirst and Blood Price, each of which have bonus effects every three attacks. Blood Thirst heals Aatrox, increased when he's low on health. Blood Price deals bonus damage and self-damages.
▲buffPassive Damage: 40 / 50 / 60 / 70 / 80% total AD ⇒ 25 / 40 / 55 / 70 / 85 + 100% bonus AD
✓fixBug Fix: Fixed a bug where the empowered attack was critting for too much damage.
✓fixBug Fix: Fixed a bug where the shield wasn't factoring in armor or magic resistance.
▲buffDamage over Time: 40 / 55 / 70 / 85 / 100 + 40% AP ⇒ 40 / 65 / 90 / 115 / 140 + 40% AP
▲buffShield Bonus Health Ratio: 10% ⇒ 15%
▲buffShield Duration: 9.75 ⇒ 10
▲buffHealth per 5: 4 ⇒ 20
▲buffHealth per 5: 20 ⇒ 40
▲buffHealth per 5: 10 ⇒ 30
⇄adjustStat Filter Filters: Ability Power ⇒ Health
✓fixFixed a bug where an incorrect translation was displayed in Fizz's (E) ability description in a Classic match.
✓fixFixed a bug where Shyvana's Burnout (W) could be cast while it was still active.
✓fixFixed a bug where Miss Fortune's Splash Art used the Classic one for the Base.
✓fixFixed a bug where Shyvana’s Dragon’s Descent (R) did not cancel channels.
✓fixFixed a bug where Kayle's Reckoning (Q) applied on-hit effects.
✓fixFixed a bug where Graves' Classic splash art was not displayed in the Collection tab, Loading Screen, Honor Screen, Progression Screen, or End of Game Scoreboard.
✓fixFixed a bug where Champions Overview Role Icons did not match the listed Champions' Roles in the Classic Collection Menu.
✓fixFixed a bug where Teemo did not regain the movement speed bonus from Move Quick (W) after death.
✓fixFixed a bug where Graves' overview page did not display text under "Classic Changes."
✓fixFixed a bug where Nautilus' title "The Titan of the Depths" was not displayed under the champion's name.
✓fixFixed a bug where Sion could lifesteal when attacking enemy Inhibitors.
✓fixFixed a bug where Pantheon's Aegis Protection (P) text description contained an unlocalized string of text in the Classic Collection.
✓fixFixed a bug where Quicksilver Sash, Mercurial Scimitar, or Gangplank's Remove Scurvy (W) could grant temporary vision while affected by Graves' Smoke Screen (W) Near Sighted Debuff.
✓fixFixed a bug where owned Rune Pages could overflow the available content area and clip the Rune Editor or Statistics panel.
✓fixFixed a bug where Classic Summoner's Spells played incorrect sound effects when cast.
✓fixFixed grammatical and text formatting errors in Fiora's Classic Changes Overview and Abilities Preview tabs.
✓fixFixed a bug where Orianna's (R) VFX and actual hitbox become misplaced if she casts (R) before the ball reaches a fast-moving ally like Nocturne.
✓fixFixed a bug where a Sylas-stolen Depth Charge (R) from Nautilus could fizzle after Sylas lost vision of the target.
✓fixFixed a bug where Xin Zhao's Three Talon Strike (Q) went completely on cooldown if the first attack was dodged by spells like Shen's Shadow Dash (E) or Jax's Counterstrike (E).
✓fixFixed a bug where Shyvana's Dragon's Descent (R) ability fails to cancel enemy teleports.
✓fixFixed a bug where Kayle's Reckoning (Q) applies the on-hit Spellblade effect from Sheen, Lich Bane, Trinity Force, and Iceborne Gauntlet.
✓fixFixed a bug where large melee champions could auto large enemy champions and not be in immolate radius.
✓fixFixed a bug where Rune page tabs overflow and clip the editor when owning more than 20 pages.
✓fixFixed a bug where Sivir's Spell Shield (E) does not block Leona's Zenith Blade (E).
✓fixFixed a bug where the tab buttons in the champion overview window are misaligned and unusable.
✓fixFixed a bug where multiple Classic Spells icons fail to fill their entire square area.
✓fixFixed a bug where Malphite's Flash summoner spell is disabled after using Unstoppable Force (R).
✓fixFixed a bug where purchasing Royal Guard Fiora skin does not grant the Royal Guard Classic Chroma.
✓fixFixed a bug where images from the Classic Mode Homepage loaded when logging into a non-Classic Mode tab.
✓fixFixed a bug where the sorting effect is the same for the "Release Date ↑" and "Release Date ↓" selection buttons in the Collection - Portrait tab in Classic Mode.
✓fixFixed a bug where the Recommended Sort Option is missing in Classic Store - Runes.
✓fixFixed a bug where the Release Date Sort Option fails to sort Runes in a certain order in Classic Store - Runes.
✓fixFixed a bug where rapidly pressing Recall gains Guinsoo's Rageblade stacks.
✓fixFixed a bug where the Imperial Classic Chroma is missing its name in Champion Select's chroma selection for Xin Zhao.
✓fixFixed a bug where Runaan's Hurricane Volley (P) triggers Minions' Call for Help.
✓fixFixed a bug where Sivir's Spell Shield does not block damage from Miss Fortune's Q.
✓fixFixed a bug where Sona's (E) ability description incorrectly states that its effect applies only to champions.
✓fixFixed a bug where multiple Classic Items icons fail to fill their entire square area.
▲buffAphelios · CrescendumMini-Crescendum Damage: 15% AD, decreasing by 1.5% AD to a minimum of 5% AD for the 8th+ chakram ⇒ 16% AD, decreasing by 1.5% AD to a minimum of 5% AD for the 9th+ chakram
▼nerfFizzFizz can move through units and takes reduced damage from basic attacks.
✓fixFizzFizz dashes a fixed distance through an enemy, damaging them and applying on-hit effects.
⇄adjustActive: For the next few seconds, Fizz's basic attacks deal bonus damage on-hit and apply Grievous Wounds for a few seconds, reducing healing by 50%.
✓fixFirst cast: Fizz hops up on his trident, becoming untargetable. After a short delay, he will crash down, damaging and slowing enemies around him.
▼nerfGravesGraves fires out three bullets that damage all enemies in a line. Multiple hits on the same target deal reduced damage.
▲buffGravesGraves dashes a short distance and gains bonus attack speed for several seconds. Basic attacks reduce Quickdraw's cooldown.
▼nerfGravesGraves fires an explosive shell that damages enemies in a line. It explodes on the first enemy champion hit, dealing reduced damage in a cone behind them.
⇄adjustNautilusNautilus slams the ground, sending out cascading shockwaves that damage and slow enemies. Enemies may be hit by multiple shockwaves, taking reduced damage for subsequent hits.
▼nerfSyndra · W - Force of WillCooldown: 12 / 11 / 10 / 9 / 8s ⇒ 13 / 12 / 11 / 10 / 9s
▲buffViego · Base StatsAttack Damage Growth: 3.5 ⇒ 4
▲buffViego · Passive - Sovereign's DominationHeal: 2% (+…. ) ⇒ 2% (+ 2.5% per 100 bonus AD) (+ 2% per 100 AP) (+ 5% per 100% bonus attack speed) (+ 2% per 500 bonus HP) of the target's maximum health
⇄adjustZaahen · Q - The Darkin GlaiveNEW Cooldown Behavior: If Q is active, it is now placed on Cooldown immediately upon being put in Resurrection
⇄adjustThis is why you're really here. Fiora becomes untargetable and dashes around the battlefield, striking nearby enemies for (say it with me) tons of damage. All strikes apply on-hit effects and repeated hits on the same target deal reduced damage.
▲buffGalioGalio gives a nearby allied champion bonus Armor and Magic Resist. While buffed, whenever they take damage, Galio is healed.
⇄adjustGalioGalio channels to taunt all nearby enemies, taking reduced damage in the process. After channeling, Galio damages all enemies caught in the area, increasing based on how many times he was hit while channeling.
▼nerfAll damage to Poppy beyond 10% of her current health is reduced by 50%
⇄adjustActive: Immediately gain max stacks of Paragon of Demacia and gain increased Move Speed for several seconds
▲buffPoppyPoppy charges at an enemy, damaging and knocking this back. If they collide with a wall, they take more damage and are stunned.
⇄adjustI can't believe they got rid of this spell during her rework.
⇄adjustShyvanaShyvana's basic attacks enhance each of her basic abilities. They reduce Q's cooldown, increase W's duration, deal a fraction of E's initial damage, and generate Fury for her ultimate.
⇄adjustShyvanaShyvana unleashes a fireball that damages the first enemy hit and reduces their armor
⇄adjustXin ZhaoXin Zhao Challenges his most recent attack target, reducing their Armor.
▲buffXin ZhaoXin Zhao's next three basic attacks deal bonus damage and reduce his other cooldowns by 1 second. The third attack knocks up his target.
▼nerfWarwickDamage: 250 / 335 / 420 + 200% bonus AD ⇒ 180 / 300 / 420 + 200% bonus AD
⇄adjustWarwickCast Indicator: Updated the cast indicator to better reflect its cast range
✓fixFixed a bug where Teemo's traps did not last the appropriate 10 minutes.
✓fixFixed a bug where Akali's Q cast indicator did not accurately reflect its cast range.
✓fixFixed a bug where Akali's W could be cast while moving.
✓fixFixed a bug where Akali's R cast indicator did not accurately reflect its cast range.
✓fixFixed a bug where Skarner's E could heal for less than the full amount.
✓fixFixed a bug where Nidalee's Cougar E hit range was 310 instead of 350.
✓fixFixed a bug where Nidalee's Human E cast range was 900 instead of 600.
▲buffR Abilities Damage Increase: 30% ⇒ 50%
✓fixFixed a bug where item damage triggers the cleave effect when you have Upgrade Ravenous Hydra.
✓fixFixed a bug where En Passant fail to function when two or more players have it on the same team.
✓fixFixed a bug where Viego can get multiple Tiamat when possessing others while having Ultra Hydra.
✓fixFixed a bug where extra gold can be gained by selling and re-purchasing a Hydra item with Ultra Hydra augment equipped.
✓fixFixed a bug where players can purchase multiple Ravenous Hydra and gain Upgrade Ravenous Hydra lifesteal on all three when paired with Quest: Ultra Hydra.
✓fixFixed a bug where Clown College's Deceive dealt incorrect damage with critical strike ratio.
✓fixFixed a bug where Rite of Ascension may seal enhanced abilities.
✓fixFixed a bug where Baron Nashor's max stacks of Void Corruption was higher than intended.
✓fixFixed a bug where Serpent's Fang's Shield Reaver damage applied Omnivamp.
✓fixFixed a bug where Diana's R VFX may not play properly around different areas of the map.
✓fixFixed a bug where Viego possessing Kled could result in an infinite looping sound effect.
⇄adjustIrelia · W - Defiant DanceDamage Reduction Ability Power Ratio: 7% per 100 AP (Halved for Magic Damage) (reduced to 75% value for Magic Damage in Arena) ⇒ 8% per 100 AP (Halved for Magic Damage) (reduced to 75% value for Magic Damage in Arena)
▲buffIrelia · R - Vanguard's EdgeAbility Power Ratio: 70% ⇒ 100% (It is already 100% in Arena, so this is standardizing the value)
▲buffLeBlanc · Base StatsAttack Speed Ratio: 0.4 ⇒ 0.625
▼nerfLeBlanc · Base StatsAttack Speed Growth: 2.35% ⇒ 1.5%
✕removedBug Fix: Players no longer gain party XP/IP bonuses when solo queued
▲buffQuintessence IP Cost: 1250 ⇒ 1000
▲buffMinor Rune IP Cost: 650 ⇒ 500
▲buffHealth Regeneration per 5 seconds: +1.5 ⇒ +3.0
✚newNEW Champion Swap: Enabled during the Loadout phase.
✚newNEW Champion Pick Order Swapping: Players can swap champion pick order.
✕removedREMOVED Modern Ranked Borders: Removed from the Classic loading screen.
✕removedArt Updates: Added missing foliage and decals, removed an unintended prop, updated decals and map details, and corrected affected walls, ground, and mesh normals.
⇄adjustLighting Updates: Updated lighting at both spawn locations and on the purple diamond torches to look closer to the original.
✓fixFixed a bug where Exhaust reduced true damage.
✓fixFixed bugs where Iceborn Gauntlet, Kayle’s Reckoning, and Shaco’s Two-Shiv Poison ignored Master Yi’s Highlander’s slow resistance and Morgana’s Black Shield.
✓fixFixed bugs where many spells did not trigger Call for Help and therefore did not provoke minion aggro.
✓fixFixed a bug where moving a stacked Tear item over another Tear item could copy the number of stacks to the other Tear items.
✓fixFixed a bug where Vayne’s Condemn (E) granted 8 Tear stacks instead of 4.
✓fixFixed a bug where placing Red Trinket, Sight Ward, or Vision Ward canceled Recall.
✓fixFixed a bug where Statikk Shiv triggered before a ranged projectile landed on an enemy unit.
✓fixFixed a bug where Sivir’s Spell Shield (E) did not block Leona’s Zenith Blade (E).
▲buffCamille · W - Tactical SweepOuter Cone Bonus Damage: 6 / 6.5 / 7 / 7.5 / 8% (+2.5% per 100 bonus Attack Damage) Target Maximum Health ⇒ 7 / 7.5 / 8 / 8.5 / 9% (+2.5% per 100 bonus Attack Damage) Target Maximum Health
▲buffGwen · Passive - A Thousand CutsHealing On Champions: 50% post-mitigation, capped to 10-25 (based on level) (+6.5% AP) ⇒ 67% post-mitigation, capped to 12-40 (based on level) (+7% AP)
▼nerfNasus · Q - Siphoning StrikeStacks: 3, increased to 12 on champions / large minions / monsters ⇒ 4, increased to 10 on champions / large minions / monsters
Prestige Magma Chamber Jax and Prestige Magma Chamber Veigar will be available July 29, 2026. Ranked Season 3 will start at 12pm on July 29 local server time. Victorious Ranked Mission (15 Ranked Games won) will be refreshed with season start, and end of S2 rewards will be…
✕removedWe’re refocusing Aegis entirely around victory: it will no longer reduce LP losses in the case of defeat, and wins will award double LP without requiring a minimum mastery score.
⇄adjustMaster players will now be able to duo, but only with players close to them in rank.
▲buffBel'Veth · W - Above And BelowSlow Duration: 1.25 / 1.5 / 1.75 / 2 / 2.25 seconds at 50% slow ⇒ 2 seconds at 30% slow
▲buffBel'Veth · W - Above And BelowKnockup Duration: 0.75 seconds ⇒ 0.6 / 0.7 / 0.8 / 0.9 / 1 second
⇄adjustBel'Veth · E - Royal MaelstromDamage per Strike: 6 / 7 / 8 / 9 / 10 (+8% Attack Damage) (+8% On-Hit effects), increased up to 300% based on missing Health ⇒ 10 / 12 / 14 / 16 / 18 (+12% Attack Damage) (+12% On-Hit effects), increased up to 100% based on missing Health
▲buffBel'Veth · E - Royal MaelstromNumber of Strikes: 6 + 1 per 33% bonus Attack Speed ⇒ 6 + 1 per 40% bonus Attack Speed
⇄adjustBel'Veth · R - Endless BanquetPassive Application Requirement: E and Q required Bel’Veth to have attacked the target first ⇒ E and Q no longer require Bel’Veth to have attacked the target first
▼nerfMordekaiser · R - Realm of DeathStolen Stats: 13% ⇒ 10%
✓fixMordekaiser · R - Realm of DeathBugfix: Fixed a bug where ulting a target with health above their post-reduction max HP would lead to increased damage (up to double).
▼nerfNaafiri · R - The Call of the PackDamage: 150 / 225 / 300 (+120% Attack Damage) ⇒ 125 / 200 / 275 (+100% Bonus Attack Damage)
▼nerfNaafiri · R - The Call of the PackDamage per Packmate: 15 / 22.5 / 30 (+12% Attack Damage) ⇒ 12.5 / 20 / 27.5 (+10% Bonus Attack Damage)
▼nerfRiven · R - Blade of the ExileBonus Attack Damage Ratio: 25% ⇒ 20%
▼nerfRiven · R - Wind SlashBonus Attack Damage Ratio: 60% minimum / 180% maximum ⇒ 55% minimum / 165% maximum
Erika "Riot Cashmiir" Haas Steven "Riot sternest" Earnest Yina "Riot Yina" Wen T1 Galio, T1 Xin Zhao, T1 Seraphine, T1 Ambessa, T1 Yunara, MVP T1 Miss Fortune, and Victorious Rengar will be available July 15, 2026. On-Hit? More Like On-Destroy : Scorch, Liandry's Torment,…
▲buffAzir · W - Arise!On-Hit? More Like On-Destroy: Scorch, Liandry's Torment, Blackfire Torch, and Hextech Alternator now deal 100% of their damage on-hit instead of 50%
⇄adjustAzir · W - Arise!Double-tap: Conqueror will now apply 2 stacks on-hit instead of 1
⇄adjustAzir · W - Arise!Laser Focus: Press the Attack now applies to the primary target hit
⇄adjustAzir · R - Emperor's DivideBe Gone, Peasant!: Now knocks back jungle monsters
▲buffCorki · Base StatsAttack Damage Growth: 2 ⇒ 2.5
▼nerfCorki · R - Missile BarrageRemaining Recharge Time Reduction from Autos: 2 - 4 seconds (based on critical strike chance) ⇒ 2 - 6 seconds
⇄adjustNEW Wildfire Interaction: Now counts Wildfire as a burn
▲buffMove Speed: 8% - 10% ⇒ 10%
▲buffAttack Speed: 60% ⇒ 65%
▲buffAttack Speed: 35% ⇒ 40%
▲buffAttack Speed: 35% ⇒ 40%
▲buffAttack Speed: 30% ⇒ 35%
▲buffNEW Hexbolt Interaction: Cooldown is now reduced by 2 seconds when you trigger Hexbolt
⇄adjustNEW Capstone Interaction: Max Level capstone now triggers even if you are already invulnerable from Divine Intervention
⇄adjustNEW Quantum Computing Interaction: Now properly works with Quantum Computing, and will multicast with a 0.25 second delay between casts, for a max invulnerability duration of 3.5 seconds
✓fixBug Fix: Fixed an issue where having both of these would sometimes prevent a spell from critting
⇄adjustMoved most item buffs with durations into the inventory on the item itself.
⇄adjustReduced buff bar clutter from lower-impact system, map and item effects that don't meaningfully change player decision-making.
✕removedRemoved display of very short-duration debuffs and effects (˜0.25s), including things like minor slows from Honeyfruit pickups.
✓fixFixed a bug where Caitlyn's Headshot may fail to fire while in brush.
✓fixFixed a bug where Guinsoo's Rageblade's first Phantom Hit would apply one attack earlier than expected.
⇄adjustRemake votes will now begin automatically when they are eligible rather than requiring a player to type /remake in chat. Chat context now explains which player triggered the remake vote and why.
⇄adjustDeafen and self-mute functionality can now only be toggled once every 60 seconds to prevent spam and disruptive one-way communication.
Broken Covenant Jhin, Broken Covenant Aurora, Broken Covenant Shen, High Noon Akshan, and High Noon Locke will be available June 24, 2026. Locke's attacks deal additional magic damage On-Hit, increased based on enemy missing Health. Locke readies a set of Soul Nails to throw,…
▲buffDraven · R - Whirling DeathDamage Reduction on Enemy Hit: -8% multiplicatively, down to 40% (at 11 hits) ⇒ -5%, down to a minimum of 50% (at 14 hits)
⇄adjustSylas · W - KingslayerHeal Amount: 20 / 40 / 60 / 80 / 100 (+20% AP) (+5% Sylas' Bonus HP), increased by up to 100% based on Sylas' missing health ⇒ 20 / 40 / 60 / 80 / 100 (+30% AP) (+5% Sylas' Bonus HP), increased by up to 100% based on Sylas' missing health
✓fixFixed a bug that was preventing certain on-hit items from hurting the Bulwark Blossom
✓fixFixed a bug where Jeweled Gauntlet was not converting Ability Power from ADAPt into Crit Chance
✓fixFixed a bug where Jeweled Gauntlet was not converting Ability Power from Adaptive Force into Crit Chance
✓fixFixed a bug where abilities with dashes were still retaining the bonus Ability Haste after Dashing is removed
✓fixFixed a bug where Trickster Demon was not being triggered on Jhin's Lotus Trap (E)
✓fixFixed a bug where Bel'Veth attack speed cap was being erroneously set when equipped with augments that are supposed to uncap attack speed
✓fixFixed a bug where Jinx's attack speed was being erroneously set when equipped with augments that are supposed to uncap attack speed when she triggers her Get Excited! Passive
✓fixFixed a bug where players could still purchase Sunfire Aegis and Hollow Radiance after completing Quest: Icathia's Fall
⇄adjustContract Killer Now correctly displays its capstone effect (mark an additional target) and gold increased when leveling this up.
✓fixFixed a bug where the Helping Hand buff from certain starting items wasn't removed when sold or undone.
✓fixFixed a bug where dying before smite upgraded at 45 seconds would keep Smite at one charge.
✓fixFixed a bug where Rift Herald would deal magic damage to turrets instead of true damage if the champion driving it had more AP than AD.
✓fixFixed a bug where abilities that don't CC but swapped to CC spells (Elise E, Leblanc R, etc.) gained Ability Haste from Imperial Mandate's Control passive.
✓fixFixed a bug where Practice Tool keybinds would fail to save when using WASD Inputs in the Options Menu.
✓fixFixed a bug where Elise's human form death animation was played when she died in Spider form.
✓fixFixed several cases where Neeko would not play the proper homeguard run animation when disguised as Wukong with various skins.
Erika "Riot Cashmiir" Haas Steven "Riot sternest" Earnest Pizza Chef Sion, Pasta Maker Illaoi, Breadsticks Irelia, Spaghetti alla Vel'Koz, Eternal Aspect Leona, Eternal Aspect Diana, and Eclipse Eternal Aspect Diana will be available May 28, 2026. Bonus AD and AP : 6% ⇒ 8%…
⇄adjustBlue Bubble Damage Reduction: Damage reduction affects the next non-0 instance of damage, regardless of how large it is ⇒ Damage reduction affects the next non-0 damage cast source (temporal carry-over)
⇄adjustPurple Bubble Damage: Damage triggers on hit, or on certain abilities / items ⇒ Damage triggers on next damaging attack or ability, reduced for AoE effects (i.e. Nami E)
✓fixFixed various bugs, including no longer double dipping on both heal / shield power and Grievous Wounds / Shield Reaver
▲buffNEW Unique - Command: On immobilizing an enemy champion, mark them as 6% Vulnerable for 4s (Vulnerable enemies take % increased damage)
▼nerfDamage Stored: 35% ⇒ 30%
▲buffArmor and Magic Resist: 25 ⇒ 30
▲buffDamage Redirection: 12% ⇒ 14%
▲buffHeal: 10% ⇒ 12%
⇄adjustFrostfire Tempest: Triggers on Ult cast ⇒ Readies on Ult cast for the next 5 seconds, triggering the moment an enemy champion gets within the range or after 5 seconds
▲buffMovement lockout from not taking the canon: 2s ⇒ 0.5s
✕removedMovement lockout from landing after taking the canon: removed
✓fixFixed a bug where Dropkick could permanently reveal an enemy killed by it under specific circumstances.
✓fixFixed a bug where Qiyana would be given water when using W on walls.
✓fixFixed a bug where using Bilgewater’s Cannon would trigger health relics when flying over them.
✓fixFixed a bug where killing a unit with Snowball would sometimes not trigger Upgrade: Snowball’s effect.
✓fixFixed a bug where Azir’s soldiers did not trigger Marksmage.
✓fixFixed a bug where Outlaw’s Grit would be granted stacks by each map’s unique transportation.
✓fixFixed a bug where Gangplank would gain multiplicative amounts of Damage reduction or increase when chaining barrels.
✓fixFixed a bug where Snowball benefited from Item Damage increases.
✓fixFixed a bug where Clones of a champion with Slow and Steady did not have their Attack Speed limited.
✓fixFixed a bug where Bounce of the Poro King went through spellshields.
✓fixFixed a bug where taking certain snowball augments would reset your non-snowball summoner spell’s cooldown.
✓fixFixed a bug where Laser Heal would erroneously reset cooldowns of spells that should have stayed sealed, such as Riven R or Rumble while Overheated.
✓fixFixed a bug where Ultimate Awakening would erroneously reset cooldowns of spells that should have stayed sealed.
✓fixFixed a bug where Dropkick dealt bonus damage to ALL units below the execute threshold, not just champions.
✓fixFixed a bug where Briar could get snowball permanently disabled when using at the same time as her R.
✓fixFixed a bug with various augments where resetting cooldowns of Ammo spells would grant you 1 more charge than the maximum allowed of charges.
✓fixFixed a bug where Neeko would apply Mad Scientist’s size change to her clone twice.
✓fixFixed a bug where Tank Engine incorrectly displayed its granted health in the tooltip.
✓fixFixed a bug where Rift Herald’s empowered recall would be consumed if the player was recalling when it was granted.
✓fixFixed a bug where Fear VFX would display a black rectangle, particularly on lower graphics settings
⇄adjustViegoViego possessing Kled will now spawn mounted on Skaarl with the correct remount HP
✕removedTriggering Evelynn Charm as Viego will no longer put Spectral Maw (W) on cooldown
✓fixFixed a bug where Viego's Blade of the Ruined King (Q) is placed on cooldown if Zaahen Q times out
✓fixFixed an issue where Mordekaiser W would prevent Viego W from being castable or force the spell to go on the wrong cooldown
✓fixFixed a bug where Teemo’s buff icons were missing from his buff bar.
✓fixFixed a bug where friendly projectiles such as Triumph’s healing missile may be destroyed by Lissandra self cast R, Galio R, and Twisted Fate R.
✓fixFixed a bug where Rapid Firecannon’s range indicator would briefly linger after being triggered by Voltaic Cyclosword.
✓fixFixed a bug where Blue team’s middle inhibitor respawn timer would visually refresh when the camera panned away.
Lilu "Riot Riru" Cabreros Erika “Riot Cashmiir” Haas Steven “Riot sternest” Earnest Adaptive damage per second: 4 - 12 (scales on level) + 8% bonus AD + 3% AP, increased by 100% after 3s ⇒ 4 - 12 (scales on level) + 7% bonus AD + 2.5% AP, increased by 75% after 3s Pandemonium…
▼nerfAdaptive damage per second: 4 - 12 (scales on level) + 8% bonus AD + 3% AP, increased by 100% after 3s ⇒ 4 - 12 (scales on level) + 7% bonus AD + 2.5% AP, increased by 75% after 3s
▲buffQuest Point Penalty applied to CS / Turrets / Plates: -50% ⇒ -75%, decreasing down to -0% based on Quest Progress
▼nerfPassive Point Progression: 0.333 per second, increased to 1.6 per second while they are "in the quest lane" ⇒ 0.333/s, increased to 1.5/s while you are "in the quest lane"
⇄adjust"In the quest lane": Defined as near or past the lane's outermost turret ⇒ Defined as anywhere in the lane, outside of your base
⇄adjustRecall Penalty to Passive Point Earn: Functionally exists because passive point gain was reduced until at outermost turret, creating a minor bias towards mid lane (shorter) ⇒ Disables passive point earn entirely for 12s after recalling
▲buffXP Increase: +12.5% from all sources ⇒ +80 flat XP on champion takedown; +11% from all other sources
▼nerfRole Quest Reward: Empowered Recall (300s CD, reduced by 60s on Takedown) ⇒ +6% Bonus AD and 6% Bonus AP
▼nerfBonus Takedown Gold: 50g ⇒ 40g
▲buffMelee Minion Health: 440 (+25 every 90s; then +35 after this has happened 5 times)⇒ 430 (+35 every 90s)
⇄adjustMinion Slayer (Minion Damage Bonus to other Minions): + % Current HP On Hit ⇒ + % Current HP On Hit
▼nerfAmbessa · R - Public ExecutionCast Time: 0.55 ⇒ 0.70
⇄adjustKennen · W - Electrical Surge[NEW] Passive: When ready, now applies the passive effect to the entire attack as an On-Hit, rather than just the first On-Hit trigger
⇄adjustKennen · W - Electrical Surge[NEW] Passive Damage: Can now Critically Strike for 140% (+40% of Bonus Critical Strike Damage)
⇄adjustKennen · E - Lightning Rush[NEW] Attack Speed Buff: Critical Strikes now extend the duration of Lightning Rush's Attack Speed buff by 1 second, up to the initial duration of 4s. This can happen any number of times.
▲buffShyvana · Base StatsAttack Speed: 0.625 ⇒ 0.638
▼nerfShyvana · Base StatsAttack Speed Ratio: 0.69 ⇒ 0.638
▲buffShyvana · Base StatsAttack Damage Growth: 3 ⇒ 4
▼nerfShyvana · Q - EmberstrikePassive: 1% (+ 1.1% per 100 bonus AD) (+ 1.1% per 100 AP) of target's maximum health ⇒ 1% (+ 1.1% per 100 bonus AD)
⇄adjustShyvana · W - Inferno AegisDragon Form Heal: 75 – 214.71 (based on level) (+ 10% bonus AD) (+ 5% AP), increased by 0% – 100% (based on her missing health) for a maximum heal of 150 – 429.41 (based on level) (+ 20% bonus AD) (+ 10% AP) ⇒ 60 - 100 + 4-8% missing health (based on level)
▼nerfUdyr · Q - Wildling ClawBonus Damage on First 2 Attacks: 3 / 4 / 5 / 6 / 7 / 8% (+4% per 100 bonus AD) of the target's Max Health ⇒ 3 / 4 / 5 / 6 / 7 / 8% (+3.5% per 100 bonus AD) of the target's Max Health
⇄adjustTier 3 Immortal Path - Bonus Unique Passive - Now and Forever: While above half health, deal 5% increased damage. While below half health, receive +15% healing, shielding, and regeneration.
▼nerfBase AD: 60 ⇒ 55
▲buffPassive AD per Stack: +2 ⇒ +3
▼nerfBonus AD: +15 ⇒ +12
▼nerfUnique Passive - Rapids: Healing or Shielding other ally champions grants both you and them +45 Ability Power for 6s ⇒ Healing or Shielding other ally champions grants both you and them +40 Ability Power and +15 Ability Haste for 6s
▼nerfAbility Haste: 15 ⇒ 10
⇄adjustUnique Passive - Electrospark: Your Energized trigger fires a chain of lightning, dealing 60 (increased to 90 for minions and monsters) bonus magic damage to up to (4 - 8, scaling with level) targets. Applies on-hit effects to secondary bounce targets.
▲buffCost: 3000g ⇒ 2900g
▼nerfLethality: 18 ⇒ 10
⇄adjustSorcery Tree Keystone: Damaging a champion with an ability burns them for (4s singletarget / 2s AoE / 1s DoT). The burn deals 4-12 (level scaling) + 8% bonus AD + 3% AP adaptive damage per second. After the burn has been on a target for 3s, the damage of the burn increases by 100%.
✕removed[REMOVED] Cooldown Refund: Removed
▲buff[NEW] Damage: Now deals up to 100% increased damage based on distance from the target, max damage bonus at 750 range away
▼nerfDamage: 30 - 130 (based on level) + 10% bonus AD + 5% AP ⇒ 15 - 100 (based on level) + 10% bonus AD + 5% AP
⇄adjustAttack Speed: for 3 attacks, increased by +1 attack if you cast an ability that resets your auto attack ⇒ for 3 attacks, increased by +1 attack if you cast an ability that resets your auto attack up to +2 attacks
✓fixBugfixes: Fixed various Attack Reset abilities not properly granting bonus attacks (Bel'Veth Q, Kai'Sa R, K'Sante Q3, Gwen E, Quinn E, Rell Remount W, Riven Q)
⇄adjustAugments now have anywhere from 1-3 levels, depending on the augment. Some Augments have a Keystone effect when they reach their max level, granting an additional effect. For example, Quantum Computing will give your augments a chance to multicast up to 4 times!
▼nerfDoomsayer: Health per stack doubled, stack rate reduced by half.
⇄adjustTank it or Leave it: Now scales with crit damage.
⇄adjustCritical Healing: Now scales with crit damage.
⇄adjustCalculated Risk: Now gives a Prismatic if this is your first or second augment, otherwise it will give a Gold augment.
⇄adjustSelf Destruct: Changed to Auto cast every 25 seconds instead of just exploding once.
▲buffUnshackled: On takedown reduce Hijack's lockout and cooldown by 20%.
✕removedSnowball Fight: Removed
✕removedJuice Press: Removed
⇄adjustSlow and Steady: Now locks your Attack Speed at 0.65 and only grants AS if you would go above the cap.
⇄adjustSpellwake: Explosion delay now scales inversely with distance, so long range hits will have a much lower delay, while point blank hits are increased slightly.
⇄adjustThe amount of Fame needed to unlock each tier has been decreased.
⇄adjustReworked Guests of Honor
⇄adjustSwainSwain: Demonic Ascension: Now, when half the lobby is eliminated the remaining teams gain a prismatic stat anvil.
⇄adjustGuest Of Honor descriptions now allow you to press Shift to see the long description when hovering the Guest of Honor's icon.
✕removedNo longer waits for all players to vote, and instead waits for all players that have moved to vote, so if you wish to abstain just stand still.
✕removedYou can no longer move early by clicking on the Guest of Honor's icon before players are allowed to move.
⇄adjustPlayers can now move their camera while players are voting.
⇄adjustMoved the camera slightly closer.
⇄adjustSilver Stat Anvils: Now have a set value rather than rolling from a range of values.
▼nerfCost: 2000 gold ⇒ 2250 gold
▼nerfEnhances stat anvils by 20-80% (decreased to 20-50% in 3x6)
✕removedYou can no longer purchase items
✕removedNo longer needs to stack to apply On-Hit effects when you immobilize a target.
⇄adjustBetween the Ribs: Now creates 4 Weakpoints around enemies, refreshing when the last one is broken.
✕removedSupercharged: Active has been removed. New passive ignores the first Immobilizing effect that hits you (30s Cooldown) and drops a canister nearby. Pick up the canister to restore max Health and reduce the Cooldown by 15 seconds.
✚newA new map from the outskirts of Demacia. Scattered throughout are some unexploded mining bombs used to help harvest the tough Petricite.
⇄adjustAncestral Woods (Adjusted)
⇄adjustNow has 2 Power Flowers on the bottom left and top right of the map.
⇄adjustThe center now has the Bulwark Blossom, a durable bit of flora that grants its last hitter a massive shield, healing, and adaptive force before regrowing over 10 seconds, this bonus is increased if you are outnumbered.
⇄adjustKoipond (Adjusted)
⇄adjustKoipond's lily pad trigger radius is reduced slightly (terrain creation unchanged).
▼nerfEnergized Stacking: 200% ⇒ 150%
⇄adjustCombobreaker has been updated to match ARAM: Mayhem. You will now gain ramping Tenacity while you're immobilized and if you have been unable to act for 4 of the last 7 seconds become unstoppable for 7 seconds.
⇄adjustAttack Speed is now capped at 4, but certain augments allow you to break past this cap.
✕removedThe reroll system has been updated to match ARAM: Mayhem. Rerolls are no longer a currency and each slot now has its own reroll that refreshes each time you open an anvil/augment.
⇄adjustThe extra reroll granted by selecting Bravery has been updated. Now every anvil/augment offering card will have the chance to have up to 1 bonus reroll.
✕removedHats are no longer lost on death and are instead lost on round loss.
⇄adjustHwei · Passive - Signature of the VisionaryComboing Slows: Slows from Hwei's abilities now stack with diminishing values.
✕removedHwei · Passive - Signature of the VisionaryBugfix: Slows from Hwei's QE and R abilities no longer stack with slows from other champions / items.
▼nerfMovement Speed from Ability Haste: 100% ⇒ 70%
✓fixFixed a bug where Train of the Dead changed directions with champions that have a zombie effect.
✓fixFixed a bug where Crack Open That Egg VFX did not persist correctly on subsequent shields after the initial expiration in Mayhem.
✓fixFixed a bug that caused Karma’s R cooldown to be reduced by the Firefox augment.
✓fixFixed a bug that caused Aphelios to not work with Marksmage.
✓fixFixed a bug where Marksmage Hextech did not trigger additional damage when purchasing Ability Power items on Aphelios in Mayhem ARAM.
✓fixFixed a bug where Graves dealt higher than intended damage with Marksmage in Mayhem ARAM.
✓fixFixed a bug that caused Illaoi’s E clone to gain the effects of the Final Form.
✓fixFixed a bug where Quantum Computing was doing more than double damage on the inside circle.
✓fixFixed a bug where Infernal Conduit dealt higher than intended base damage and scaling in Mayhem.
✓fixFixed a bug where Droppybara incorrectly triggered certain champion passives in Mayhem.
✓fixFixed a bug where Archmage did not affect abilities with deferred cooldowns in Mayhem.
✓fixFixed a bug where Harmful Summoner Spell was not cast when hit by Dash/Mark while Snowball Roulette was equipped in Mayhem.
✓fixFixed a bug where Slow and Steady contained a syntax error in Mayhem.
✓fixFixed a bug where Devil on Your Shoulder did not apply to all target-sourced damage over time effects in Mayhem.
✓fixFixed a bug where Bard did not benefit from Stackosaurus’s set bonus when collecting chimes in Mayhem.
✓fixFixed a bug where Kai’Sa could not evolve her W after gaining Ability Power from Stat Anvil in Mayhem ARAM.
✓fixFixed a bug where Fan the Hammer dealt less of its displayed damage in Mayhem ARAM.
✓fixFixed a bug where Dropkick triggered on turrets and crystals in Mayhem ARAM.
✓fixFixed a bug where selecting Biggest Snowball Ever followed by Pinball caused Pinball to lose its true damage in Mayhem ARAM.
✓fixFixed a bug where Void Immolation’s Immolate effect could stop working shortly after activation in Mayhem.
✓fixFixed a bug where Augments that added an item to your inventory could accidentally consume components of the item without properly compensating you.
✓fixFixed a bug where stat augments could grant two prismatic stat options instead of three in Mayhem.
Lilu "Riot Riru" Cabreros Erika "Riot Cashmiir" Haas Steven "Riot sternest" Earnest Fried Chicken King Swain, Bubble Bash Blitzcrank, Pug Trainer Sejuani, Choncc Kench, Surprise Party Vex, and Prestige Money Miser Mordekaiser will be available April 1, 2026. Milestone "You…
⇄adjustPoros now use their muscular arms to move and attack players who hoard poro snax, dealing 1 true damage repeatedly until one of them gets fed.
⇄adjustPoro Snax now visually look like cheeseburgers.
✚newNew Item, Party Favor, is in the shop. Using it starts or joins a dance party. The more the merrier!
✚newNew Item, Custom Healthbars, is in the shop. Purchase automatically changes the color of the buyers healthbar to the corresponding color.
⇄adjustAll champion abilities that directly interact with stats (Yasuo Q Cooldown, Kai'sa Evolutions) now scale with stat anvils in Mayhem.
✕removedVampirism is no longer offered if you have Warmog's Armor.
✕removedDraw Your Sword is no longer offered if you have Runaan's Hurricane.
✕removedKaynKayn no longer loses the ability to shop after choosing a form.
✕removedYuumiYuumi no longer loses the ability to shop after attaching to an ally.
✕removedDropkick no longer overrides a champion's execute indicator if they have one.
✕removedLittle Legends no longer display an icon on the minimap.
✓fixFixed a bug where Shyvana lost fury on death with Final City Transit.
✓fixFixed a bug where Azir's W soldier damage was not increased by Minionmancer.
✓fixFixed a bug where Katarina's Q and W would trigger Stuck Here With Me.
✓fixFixed a bug where Mel could reflect Heads Up Cupcakes with W and gain gold from the generated cupcakes.
✓fixFixed a bug where Neeko selecting Firefox would interrupt her form transformation.
✓fixFixed a bug where Gangplank's E had no cooldown after selecting certain augments.
✓fixFixed an issue where Shaco with Hextech Vampirism could leave a clone at 0 health indefinitely if R was cast before death.
✓fixFixed a bug where Viego with King Me would upgrade ALL his items after exiting possession.
⇄adjustKog'MawKog'Maw W now properly applies on the missile from the Dual Wield Augment.
✓fixFixed an issue where Mel Q would last too long after taking Cheating and Pandora's Box.
✓fixFixed an issue where Ultimate Awakening did not refresh Rengar's basic ability cooldowns.
✓fixFixed an issue where Sion with Ultimate Revolution could refresh R duration incorrectly when casting R again in zombie form.
✓fixFixed an issue where Fiddlesticks' W cooldown was not properly refunded from a full cast when selecting Bread and Jam.
✓fixFixed an issue where Samira's Q cooldown was not properly refunded after using her EQ combo.
✓fixFixed an issue where Lightning Strikes attack speed did not reduce Yasuo's Q cooldown.
✓fixFixed a bug where Taliyah with Rabble Rousing could spam R to heal.
✓fixFixed a bug where using Clown College's Deceive spell with Rell's abilities could cause her model to become stuck underground.
✓fixFixed a bug where Graves' R cooldown was not reduced after selecting Dashing.
✓fixFixed a bug where Kindred's abilities did not reset after casting R with Ultimate Awakening.
✓fixFixed a bug where Heimerdinger could trigger It's Killing Time by simply toggling R.
✓fixFixed a bug where Tahm Kench with It's Killing Time would fail to cast R but still trigger the rune.
✓fixFixed a bug where Renekton could remain invisible after using W with Clown College's Deceive.
✓fixFixed a bug where Udyr could remain invisible after using R with Clown College's Deceive.
✓fixFixed an issue where Skilled Sniper sometimes failed to refund cooldowns when hitting enemies with multiple spells at once.
✓fixFixed an issue where after Viego transforms into a champion with Heartsteel and then transforms back, enemies would still see the Heartsteel icon.
✓fixFixed an issue where Courage of the Colossus would trigger on self-crowd control.
✓fixFixed an issue where purchasing multiple Anvils before selecting a Hex could cause the Hex to disappear.
✓fixFixed an issue where Runaan's Hurricane could be purchased after selecting Draw Your Sword.
✓fixFixed an issue where Little Legends were visible in the enemy base when their owner was dead.
✓fixFixed a bug where Quantum Computing's cooldown could activate while dead.
✓fixFixed a bug where Draw your Sword still counted you as Melee after being transformed into a different augment by Pandora's Box.
✓fixFixed a bug where Impassible's Glacial Augment could be triggered multiple times before going on cooldown.
✓fixFixed a bug where the actual cooldown of Ultimate Awakening was 35 seconds instead of the described 20 seconds.
✓fixFixed a bug where Crit 'n Cast was tagged as a damage augment.
✓fixFixed a bug where Empowered By The Faithful could break movement when using WASD.
✓fixFixed a bug where Atma's did not display its granted Ability Haste.
✓fixFixed a bug where Restless Restoration would restore excessive health when first selected.
✓fixFixed a bug where Poro Blaster could knock back untargetable champions.
✓fixFixed a bug where Upgrade Snowball tooltip incorrectly stated that the area around hit enemies is revealed.
✓fixFixed a bug where Snowball Upgrade slow was not applied when hitting an enemy with Mark while Biggest Snowball Ever was equipped.
✓fixFixed a bug where selecting a Snowball augment while having Snowball with Dash available could grant two Snowball summoner spells.
✓fixFixed a bug where upgraded Lich Bane passive tooltip had incorrect spacing.
✓fixFixed a bug where Prom Queen could charm nearby champions and minions on death.
✓fixFixed a bug where some Flash SFX was missing after casting Flash 2.
⇄adjustInferno Triggered now properly checks for unique casts.
✓fixFixed a bug where selecting Self-Destruct while dead would trigger an immediate cast of the augment.
✓fixFixed a bug where Banshee's Veil would go on cooldown and not restore health when interacting with Heads Up Cupcakes.
✓fixFixed a bug where Heads up Cupcakes were destroyed by windwalls.
✓fixFixed a bug where Tap Dancer was missing its name when displayed in chat.
✓fixFixed a bug where gaining Hand of Baron while dead caused VFX spam.
✓fixFixed a bug where Hand of Baron's VFX were not removed while dead.
✚newSTORY & REWARDS: Chapters 7 and 8 are now available with 16 new objectives. Complete Chapter 7 to unlock the Lux's Gambit icon, and Chapter 8 to unlock the Class of 2026 Emote. Unlock all Research to earn the Demacia Rising banner.
✚newNEW SETTLEMENTS: 4 new Settlements have been added. The Graygate (Heartland), Brenn Tor (Mountain), Wrenwall (Mountain), and Wrimvale (Border)
✚newCHAMPIONS: Jarvan IV and Quinn are now available.
⇄adjustRaptor Aviary: The Aviary sends Raptor Knights to defend nearby settlements. Upgrades to this structure increase the frequency of Raptor Knights' attacks. Raptor Aviaries are very useful for taking new settlements and defending against dangerous threats.
✓fixFixed a bug that caused Shyvana to lose SFX for all Emberstrike (Q) casts in both Human and Dragon form when using certain skins.
✓fixFixed a bug that caused Mel's Radiant Volley (Q) to go on cooldown after using Rebuttal (W) to block Zac's Stretching Strikes (Q).
✓fixFixed a bug that caused Ivern's Triggerseed (E) damage to count towards Samira's Daredevil Impulse (Passive).
✓fixFixed a bug that caused Riven's Runic Blade (Passive) damage to not be reduced when she critically strikes from items like Sundered Sky or Fiendhunter Bolts.
✓fixFixed a bug that caused vision indicators to remain on champions for the remainder of the game.
✓fixFixed a bug that caused the additional bolts from Runaan's Hurricane to still deal damage and apply on hit effects while blinded.
✓fixFixed a bug where the Reset Game cheat in Practice Tool caused turrets to have higher damage reduction than intended.
✓fixFixed a bug that caused Twisted Fate's Pick a Card (W) to consume a stack of Fiendhunter Bolts even though the attack cannot critically strike.
✓fixFixed a bug where Swiftplay's scoreboard displayed Voidgrubs and Rift Herald counters even though they are not present in the game mode.