PATCHMETER

D.Va patch history

Overwatch hero · 3 patches with changes · buff 4 nerf 3

Lines are quoted from the official notes; buff/nerf tags are auto-classified from the numbers and can be wrong. Covers the 14 most recent Overwatch patches PatchMeter has fetched.

1 buff · 3 nerf

Overwatch Retail Patch Notes – August 11, 2026

  • adjustReworked from "[Defense Matrix] heals you for 30% of the damage it blocks" to "When you mitigate 150 damage with [Defense Matrix], heal yourself for 15% of that damage and all other allies within 6m for 25% of that damage".
  • newAdded "when dealing Weapon damage to enemies beyond 8m, [Defense Matrix] recovers 33% faster".
  • nerfDamage reduced to 40 (Down from 60).
  • nerfDuration reduced to 2s (Down from 3s).
  • adjustReworked from Express Detonation.
  • adjustChanged from "+50% [Call Mech] Radius. [Self-Destruct] explodes 15% faster" to "[Self-Destruct] explodes 25% faster and costs 50% less Ultimate Charge but deals 75% reduced damage and only grants 75% Ultimate Charge after detonation".
  • adjustChanged from "During the first 2s of [Boosters], [Defense Matrix] recovers 125% faster" to "[Boosters] damage grants 0.5s [Booster] Duration and restores 5% [Defense Matrix] Resource and heals 5% Max Life".
  • adjustNow scales from Max Life instead of Max Shields and Armor.
  • nerfScaling reduced to 15% (Down from 25%).
  • adjustNow counts as [Boosters] damage.
  • buff"When you mitigate 150 damage with [Defense Matrix], deal 20% increased Weapon Damage for 3s".
  • removedRemoved.
  • adjustReworked from Dae-Hyun's Detonator.
  • adjustChanged from "If your [Mech] detonates while mid-air, increase [Self-Destruct] explosion damage and range by 100%" to "During [Self-Destruct], if your [Mech] detonates while mid-air or deals [Boosters] damage, [Self-Destruct] explodes 100% larger and causes enemies to take 50% more damage for 5s".
  • removedRemoved.
  • adjustReworked from Busan Blaster.
  • adjustChanged from "Ability: Use [Secondary Fire] while de-meched to fire an explosive piercing shot that deals 80 damage" to "While ejected from your [Mech], hold [Jump] to fly and hold [Secondary Fire] to fire an explosive shot that deals up to 80 damage and slows enemies by 30% for 3s".