PATCHMETER

Treant Protector patch history

Dota 2 hero · 10 patches with changes · buff 18 nerf 20

Lines are quoted from the official notes; buff/nerf tags are auto-classified from the numbers and can be wrong. Covers the 14 most recent Dota 2 patches PatchMeter has fetched.

0 buff · 4 nerf

Gameplay Patch 7.41f

  • nerfBase Intelligence decreased from 20 to 17
  • nerfNature's GuiseInvisibility linger when leaving trees decreased from 2s to 1s
  • adjustLeech SeedNow costs 35 mana
  • nerfLeech SeedDamage to Healing rescaled from 20% to 10/15/20/25%
  • nerfLiving ArmorMinimum damage block decreased from 20 to 10
0 buff · 3 nerf

Gameplay Patch 7.41e

  • nerfBase Attack Speed decreased from 100 to 90
  • nerfLeech SeedRoot duration decreased from 0.9/1.1/1.3/1.5s to 0.75/1.0/1.25/1.5s
  • nerfLiving ArmorMana Cost increased from 65/70/75/80 to 80
1 buff · 5 nerf

Gameplay Patch 7.41

  • adjustNature's GuiseCooldown changed from 35s - 1s per level up to 36s -1s per level
  • nerfLiving ArmorMana Cost increased from 40/45/50/55 to 65/70/75/80
  • nerfLiving ArmorMax Damage Blocked decreased from 120 to 60/80/100/120
  • nerfLiving ArmorDamage Block Decrease improved from 35/30/25/20 to 20
  • nerfEyes In The ForestCharge Restore Time increased from 55s to 135s
  • buffEyes In The ForestDuration increased from 300s to 360s
  • nerfEyes In The ForestMax Charges decreased from 3 to 2
4 buff · 1 nerf

Gameplay Patch 7.40b

  • buffBase Armor increased by 1
  • buffNature's GuiseCooldown decreased from (50s - 3s per 2 levels ups) to (35s - 1s per level up)
  • buffLiving ArmorDamage Blocked increased from 100 to 120
  • buffLiving ArmorCooldown decreased from 30/25/20/15s to 24/21/18/15s
  • nerfOvergrowthAghanim's Scepter Cooldown increased from 80/70/60s to 85/75/65s
10 buff · 5 nerf

Gameplay Patch 7.40

  • removedRemoved Primeval Power and Sapling facets
  • removedNature's GuiseNo longer upgraded with Aghanim's Shard
  • buffNature's GuiseNow can be activated while tree walking to make Treant Protector invisible until he attacks or loses the Nature's Guise buff
  • buffNature's GuiseLinger time: 2s. No Mana Cost. Cooldown: 50s. Cooldown is reduced by 3s per 2 Treant Protector's level ups
  • removedNature's GraspNo longer does 50% more damage and slow when touching a tree
  • buffNature's GraspDamage per second increased from 30/40/50/60 to 35/50/65/80
  • buffNature's GraspMovement Slow increased from 20/25/30/35% to 25/30/35/40%
  • buffNature's GraspCreep penalty decreased from 50% to 35%
  • adjustLeech SeedAbility Reworked
  • adjustLeech SeedNow only sends out a maximum of 5 heals per pulse, prioritizing heroes
  • removedLeech SeedNo longer has a creep penalty for healing
  • removedLiving ArmorNo longer grants bonus armor
  • nerfLiving ArmorNow grants 100 damage block from player-controlled sources. Each time this spell blocks damage the effect is decreased by 35/30/25/20
  • nerfLiving ArmorThe heal ends earlier if the damage block is reduced to 0
  • nerfLiving ArmorInstances of less than 20 damage are ignored by Living Armor. They are neither blocked nor counted towards block decrease
  • nerfLiving ArmorDuration decreased from 18/22/26/30s to 12s
  • buffLiving ArmorHeal per second increased from 3/4/5/6 to 4/7/10/13
  • adjustOvergrowthNow upgraded with Aghanim's Scepter
  • adjustEyes In The ForestNow granted by Aghanim's Shard
  • buffEyes In The ForestMana Cost decreased from 100 to 30
  • buffEyes In The ForestCast Range increased from 160 to 350
  • removedEyes In The ForestOvergrowth is no longer applied around enchanted trees
  • adjustEyes In The ForestEnchanted trees now have the same health as Observer Wards, and they expire after 5 minutes
  • nerfEyes In The ForestCharge Restore Time increased from 40s to 55s
  • buffTalentsLevel 10 Talent Living Armor Heal Per Second increased from +2 to +4
  • buffTalentsLevel 20 Talent Leech Seed Bonus Damage increased from +45 to +80